V2.0.0 - Mod Support!
SandVox » Devlog
V2.0.0 - Modding support!
- Added Mod support for custom player models, guns, and maps with more on the way!
- Created an SDK! All instructions should be in the project, Open it in Godot 4.4.
- Changed the main menu to feature a menu to display loaded mods, removed the controls button.
- Added a credits button for any assets I used.
- Added a more Garry's mod feeling tutorial when you start any map.
- Changed the spawn menus design to support future mod support.
- Added a weapons spawn menu.
- Added Fancy graphics (Toggles SDFGI)
- Fancy graphics can also be toggles in game through the pause menu.
- Changed the Mr, Beast next bot to have proper path finding.
- Added my custom made console from the game "Descent" with a few tweaks.
- Variables are now less dependent on Global Variables.
- The weapons select now displays the weapons name, and not a number.
- Added the ability to spawn without any weapons, will be adding a way to spawn them manually, but for now you just can't use them, Will be updated when in V2.1.0 when Android gets support and any bugs get fixed.
Files
Sandvox_SDK_V1.0.0.zip 87 MB
8 days ago
SandVox.exe 421 MB
8 days ago
SandVox.x86_64 397 MB
8 days ago
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SandVox
a sandbox physics game made in godot 4.4
Status | In development |
Author | VSink |
Genre | Simulation |
Tags | Sandbox |
More posts
- V2.1.0 - Mobile Update!18 hours ago
- Previous Updates8 days ago
- Android port! V 1.1.0Nov 26, 2024
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