V2.0.0 - Mod Support!


V2.0.0 - Modding support!

  • Added Mod support for custom player models, guns, and maps with more on the way!
  • Created an SDK! All instructions should be in the project, Open it in Godot 4.4.
  • Changed the main menu to feature a menu to display loaded mods, removed the controls button.
  • Added a credits button for any assets I used.
  • Added a more Garry's mod feeling tutorial when you start any map.
  • Changed the spawn menus design to support future mod support.
  • Added a weapons spawn menu.
  • Added Fancy graphics (Toggles SDFGI)
  • Fancy graphics can also be toggles in game through the pause menu.
  • Changed the Mr, Beast next bot to have proper path finding.
  • Added my custom made console from the game "Descent" with a few tweaks.
  • Variables are now less dependent on Global Variables.
  • The weapons select now displays the weapons name, and not a number.
  • Added the ability to spawn without any weapons, will be adding a way to spawn them manually, but for now you just can't use them, Will be updated when in V2.1.0 when Android gets support and any bugs get fixed.

Files

Sandvox_SDK_V1.0.0.zip 87 MB
8 days ago
SandVox.exe 421 MB
8 days ago
SandVox.x86_64 397 MB
8 days ago

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